Search database
Filter
18
Featured
Topics
Music Industries & Markets
4
Gaming, Video Games
4
Film Markets
3
Press Markets
3
Radio Markets
3
Television Markets
3
Media Landscapes, Media Systems, Media Situation in General
3
Media Law & Regulation
3
Digital Media Markets
2
Advertising Markets & Industries
1
Digital & Social Media Use, Internet Use
1
Prosumers & User Self-Marketing
1
Gaming: Uses & Effects
1
Media Use: Youth
1
Cinema
1
Aesthetics in Film & Visual Communication
1
Celebrities, Idols, Stars
1
Film Trade, Film Export & Import
1
Film Industries
1
Media / Communication Control
1
Violence in the Media: Video Games
1
Theatre
1
Cultural Influence
1
Mass Cultures
1
Subcultures
1
Algorithms & Big Data
1
Convergence of Media
1
Digital Platforms & Intermediaries
1
Digital Journalism, Online Journalism
1
Internet Markets
1
Streaming Media
1
Digitalization, Digital Transformation
1
Virtual Reality
1
Economics of Media
1
Digital Economies & Markets
1
Media Markets
1
Media Marketing, Branding & Promotion
1
Education (General)
1
Media Literacy: Gaming
1
Infotainment, Politainment
1
Sports Reporting
1
Television Entertainment, Television Entertainment Programmes
1
Soap Operas & Telenovelas
1
Gender Relations
1
Journalism
1
Media, Mass Media
1
Trust Building: Role of Communication & Media
1
Music
1
Hinduism and Communication
1
Social Change
1
Digital Radio
1
Telecommunication Industries & Markets
1
Television
1
Youth and Media
1
Language
Document type
Countries / Regions
Authors & Publishers
Media focus
Publication Years
Journals
Output Type

The Indian Media Business: Pandemic and After

New Delhi et al.: Sage India, 5th ed. (2021), xxiii, 297 pp.
"The fifth edition [...] cuts across print, TV, film, music, radio and digital media. In the process, the book takes you through the current trends, history, business dynamics and regulation in media, and provides a glimpse into the future of each of these segments." (Back cover)

Platform Capitalism in India

Cham: Palgrave Macmillan (2020), xvii, 331 pp.
"This volume provides a critical examination of the evolution of platform economies in India. Contributions from leading media and communications scholars present case studies that illustrate the social and economic ambitions at the heart of Digital India. Across interdisciplinary domains of busines ... more
"There are still opposing and restraining forces to globalization processes taking place in media, and the global mediascape comprises international, regional and local markets, and global and local players, which in recent years have evolved at an uneven pace. By analyzing similarities and differen ... more
"Esta obra colectiva de 25 capítulos cuenta con la visión de más de 60 expertos de la comunicación digital de cinco países y está avalada por grupos de investigación de universidades de primer nivel, así como de resultados de proyectos de investigación europeos e iberoamericanos. Asistimos ... more
"In Convergence 3.0, the dynamics of competition are evolving while a cohort of ever-expanding supercompetitors and more focussed players strive to build relevance at the right scale. And business models are being reinvented so all players can tap into new revenue streams, by, for example, targeting ... more
"To thrive in a marketplace that is increasingly competitive, slower-growing, and dependent on personal recommendations, companies must develop strategies that engage, grow, and monetize their most valuable customers — i.e., their fans. To do so, they must combine excellent content with breadth an ... more
"Offering a rare insight into the world of celebrity and media in China and beyond, Celebrity Culture and the Entertainment Industry in Asia deconstructs the dynamics of “stardom” and celebrity endorsement in East Asia, and examines its impact on marketing communications and media. Through first ... more

Video Games Around the World

Cambridge, Mass.; London: MIT Press (2015), xiv, 697 pp.
"Video games have become a global industry, and their history spans dozens of national industries where foreign imports compete with domestic productions, legitimate industry contends with piracy, and national identity faces the global marketplace. This volume describes video game history and cultur ... more

The Indian Media Business

New Delhi et al.: Sage India, 4th ed. (2013), xxxviii, 442 pp.
"The Indian Media Business, Fourth Edition gives you detailed analysis, perspective and information on eight segments of the media business in India—print, TV, film, radio, music, digital, outdoor, and events. It presents the business history, current dynamics, regulation, economics, technology, v ... more

The Korean Wave: Korean Media Go Global

London; New York: Routledge (2013), xvi, 233 pp.
"Since the late 1990s South Korea has emerged as a new center for the production of transnational popular culture – the first instance of a major global circulation of Korean popular culture in history. Why popular (or not)? Why now? What does it mean socially, culturally and politically in a glob ... more

The Indian Media Business

New Delhi: Response Books, 3rd. ed. (2010), xxvii, 373 pp.

Handbuch Medien: Computerspiele. Theorie, Forschung, Praxis

Bonn: Bundeszentrale für politische Bildung (bpb) (1997), 366 pp.