"This handbook seeks to provide an internationally-relevant model curriculum, open to adoption or adaptation, which responds to the emerging global problem of disinformation that confronts societies in general, and journalism in particular. Serving as a model curriculum, the publication is designed
...
to give journalism educators and trainers a framework and lessons to help students and practitioners of journalism to navigate the issues associated with ‘fake news’. We also hope that it will be a useful guide for practising journalists. The contents draw together the input of leading international journalism educators, researchers and thinkers who are helping to update journalism method and practice to deal with the challenges of misinformation and disinformation. The lessons are contextual, theoretical and in the case of online verification, extremely practical." (Back cover)
more
"The rapid spread of online misinformation poses an increasing risk to societies worldwide. To help counter this, we developed a ‘fake news game’ in which participants are actively tasked with creating a news article about a strongly politicized issue (the European refugee crisis) using misleadi
...
ng tactics, from the perspective of different types of fake news producers. To pilot test the efficacy of the game, we conducted a randomized field study (N = 95) in a public high school setting. Results provide some preliminary evidence that playing the fake news game reduced the perceived reliability and persuasiveness of fake news articles. Overall, these findings suggest that educational games may be a promising vehicle to inoculate the public against fake news." (Abstract)
more