"Eritrean refugees are being trafficked and enslaved in Libya, where they are tortured to force relatives to pay a ransom for their release. Labelled with a digital code, they are moved along in the possession of the traffickers through a series of ‘black holes’, in which their access to digital
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technologies and connectivity is highly controlled. They are tortured, abused, extorted and subjected to sexual violence. Many die along the way. If they make it to the Mediterranean Sea, they risk being intercepted and returned to Libya or dying at sea. Over the period of this study (2017–21), it is conservatively estimated that at least 200,000 men, women and children have fallen victim to human trafficking for ransom in Libya, and the cumulative value of this trade for that period is estimated at over 1 billion USD. This detailed ethnographic study identifies the routes, modus operandi, organisation, and key actors involved in the human trafficking for ransom of refugees and migrants, who are desperately in need of protection." (Publisher description)
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"The issue of African narratives has attracted significant attention in traditional media studies. On social media in general, and on Facebook in particular, little is known about these narratives. This study addresses the public’s concerns about African narratives on social media by meeting the d
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emand for empirical data on African narratives from an alternative media perspective in Africa. The study follows these debates on Facebook, which are frequently used to raise public awareness and sway public opinion on important issues. The study used thematic content analysis to determine the most prevalent themes covered in the selected posts as well as the sentiments expressed in the comments. To make sense of the data, the study applied critical alternative media theory. The study revealed that topical issues about politics and international affairs, domestic conflict and death, sports and health dominated the media, and sentiments in the comments viewed Africans as a solution to Africa’s problems. Furthermore, the study established that negative stories elicited negative responses, and Africans regarded other African countries as crucial to the continent’s growth. As a result, the study shows that Facebook has evolved into an essential platform for media to share alternative African narratives." (Abstract)
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"Las competencias y conocimientos en Alfabetización Mediática e Informacional (AMI) sirven para enfrentar fenómenos como la desinformación, la discriminación, el discurso de odio y el ciberacoso. La AMI se puede transmitir de diversos modos: se puede aprender con materiales lúdicos en la escue
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la como parte del currículo escolar oficial; puede ser parte de la oferta mediática a través de videos, podcasts, plataformas digitales; o, incluso, puede ser el objeto central de un videojuego en línea que motive a jóvenes a aprender AMI. DW Akademie y sus socios en Centroamérica han desarrollado metodologías para enseñanza de la AMI en todos estos campos, con resultados notables en nuevos conocimientos y actitudes de empoderamiento en audiencias jóvenes. Con el objetivo de atender las necesidades específicas de las y los jóvenes en Centroamérica, esta publicación toma en cuenta los factores demográficos que condicionan su vida diaria para formular propuestas AMI. Los datos principales que permiten extraer dichas conclusiones son los recopilados por tres estudios de nuestros socios en Centroamérica: COMUNICARES en Guatemala; la Universidad Centroamericana José Simeón Cañas y la Escuela de Comunicación Mónica Herrera en El Salvador." (https://akademie.dw.com)
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"Platformization has been used to describe how platforms such as Facebook, Google, Twitter, WhatsApp and TikTok have become increasingly important for how people communicate and access information, including news. But to what extent have news media systems in different countries become platformized?
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Using online survey data from 46 countries, we show that: (a) although over 90% of internet users use at least one social platform, there are large country differences in the proportion that use them to access news; and (b) large country difference in the proportion that still go directly to news websites and apps. Furthermore, we find (c) that country differences at least partly reflect path dependency, more specifically the historic strength of the newspaper market leading to lower levels of news platformization and continued high levels of direct access. These findings show how platformization varies in different parts of the world, provide a framework for capturing how it changes over time, and highlight the potential benefits of bringing together platform studies and comparative media systems research." (Abstract)
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"The study assesses the extent to which Taliban 2.0 utilised social media as a political mobilisation strategy and provides a response through discourse analysis and a literature review. The study results indicate that the tactical use of social media was more apparent in 2021 when they were promoti
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ng the notion of their impending return to power and advancing their territorial gains on social media. The Taliban 2.0's utilisation of social media underscores their strategies for comprehending public narratives to present themselves as the legitimate authorities of Afghanistan. The research reveals that the Taliban's utilisation of social media tools enabled them to regain control of Afghanistan by shaping public narratives in their favour. The study is unequivocal in its assertion that Taliban 2.0 must evolve into a political institution that is significantly more democratic and responsive. It is sufficient for it to relinquish the dynastic and undemocratic principles upon which it currently operates. Not only to enhance Afghanistan's governance in general but also to allow for a more favourable opportunity to capture the hearts and minds of the Afghan public. The Taliban 2.0 must transcend their identities to alter the ethnic narrative and eliminate inequalities. For the democratic system to progress in the appropriate direction, the nation requires a genuine and democratic opposition party or parties. The Afghan youth are the primary decision-makers in determining whether Afghanistan's democracy will continue to progress towards impactful growth or vice versa, as long as the Afghan public, particularly the youth and strong regional parties, fails to collaborate and present the electorate with viable and credible strategies against misgovernance and economic reforms that generate employment. This study suggests that young Afghans should be encouraged to develop critical thinking skills to use social media to advocate for their rights and convey dissent, as a means of communicating with the current government." (Abstract)
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"In many countries, especially outside Europe and the United States, we find a significant further decline in the use of Facebook for news and a growing reliance on a range of alternatives including private messaging apps and video networks. Facebook news consumption is down 4 percentage points, acr
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oss all countries, in the last year.
• News use across online platforms is fragmenting, with six networks now reaching at least 10% of our respondents, compared with just two a decade ago. YouTube is used for news by almost a third (31%) of our global sample each week, WhatsApp by around a fifth (21%), while TikTok (13%) has overtaken Twitter (10%), now rebranded X, for the first time.
• Linked to these shifts, video is becoming a more important source of online news, especially with younger groups. Short news videos are accessed by two-thirds (66%) of our sample each week, with longer formats attracting around half (51%). The main locus of news video consumption is online platforms (72%) rather than publisher websites (22%), increasing the challenges around monetisation and connection.
• Although the platform mix is shifting, the majority continue to identify platforms including social media, search, or aggregators as their main gateway to online news. Across markets, only around a fifth of respondents (22%) identify news websites or apps as their main source of online news – that’s down 10 percentage points on 2018. Publishers in a few Northern European markets have managed to buck this trend, but younger groups everywhere are showing a weaker connection with news brands than they did in the past.
• Turning to the sources that people pay most attention to when it comes to news on various platforms, we find an increasing focus on partisan commentators, influencers, and young news creators, especially on YouTube and TikTok. But in social networks such as Facebook and X, traditional news brands and journalists still tend to play a prominent role.
• Concern about what is real and what is fake on the internet when it comes to online news has risen by 3 percentage points in the last year with around six in ten (59%) saying they are concerned. The figure is considerably higher in South Africa (81%) and the United States (72%), both countries that have been holding elections this year.
• Worries about how to distinguish between trustworthy and untrustworthy content in online platforms is highest for TikTok and X when compared with other online networks. Both platforms have hosted misinformation or conspiracies around stories such as the war in Gaza, and the Princess of Wales’s health, as well as so-called ‘deep fake’ pictures and videos." (Executive summary, page 10)
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"Unter Jugendlichen und jungen Erwachsenen gibt es eine zunehmend große Gruppe, die ein geringes Interesse am aktuellen Weltgeschehen hat, kaum Informationsangebote etablierter Medien nutzt und mit journalistischen Angeboten entsprechend kaum noch erreicht werden kann: die gering Informationsorient
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ierten, im Folgenden kurz GIO genannt. Junge Menschen, die sich diesem Informationstyp zuordnen lassen, haben in der Regel eine niedrige formale Bildung und oft einen Migrationshintergrund. Da bislang allerdings wenige (vor allem qualitative) Befunde dazu vorliegen, was diese jungen Menschen – neben soziodemografischen Merkmalen – auszeichnet, bestand das Ziel der vorliegenden Studie darin, ihre Informationsbedürfnisse, Nutzungspraktiken und Einstellungen genauer zu beleuchten. Hierzu wurden im Sommer 2023 in vier Großstädten in Deutschland zehn Fokusgruppen (n=46) mit solchen Jugendlichen und jungen Erwachsenen durchgeführt, die sich aufgrund ausgewählter soziodemografischer Merkmale der Gruppe der GIO zurechnen lassen. Die Fokusgruppen fanden in den Städten Hamburg, Bottrop (Nordrhein-Westfalen), Dresden (Sachsen) und Nürnberg (Bayern) statt. Im Folgenden werden die wichtigsten Ergebnisse zusammenfassend dargestellt.
• Das allgemeine Bedürfnis, über das aktuelle Weltgeschehen Bescheid zu wissen und sich dementsprechend aktiv zu informieren, ist in der untersuchten Gruppe sehr gering ausgeprägt. Das hängt zum einen mit einer wahrgenommenen Distanz zu „typischen“ politikbezogenen Nachrichtenthemen zusammen; zum anderen damit, dass die Teilnehmenden in soziale Gruppen und Gefüge eingebunden sind, in denen es kaum relevant ist, Bescheid zu wissen.
• Nichtsdestotrotz gibt es gesellschaftlich relevante Themen, mit denen sich die Teilnehmenden beschäftigen und die sie in der Freundesgruppe besprechen. Ausschlaggebend sind dabei persönliche Berührungspunkte; Themen müssen die eigene Person und Identität (Religion, Herkunft und Interessen) oder das engste Familien- und Freundesumfeld betreffen.
• Den Bedürfnissen entsprechend lassen sich die Nutzungspraktiken der befragten Jugendlichen und jungen Erwachsenen als beiläufige, passive und nahezu exklusive Informationsaufnahme im Kontext der Nutzung sozialer Medien – allen voran TikTok, YouTube und Instagram – zusammenfassen. Das Wissen über aktuelle Ereignisse basiert auf zufälligen Nachrichtenkontakten, die im Zusammenspiel mit dem Algorithmus der jeweiligen Plattform entstehen. Eine gezielte Informationssuche findet nur anlassbezogen und in der Regel mittels einer Google-Suche statt.
• Gering Informationsorientierte haben ein schmales Informationsrepertoire, zu dem kaum journalistische Angebote zählen und auch nicht ergänzend hinzugezogen werden; vielmehr haben einzelne Social Media Content Creator wie Herr Anwalt oder Rezo die Rolle als Informationsquelle eingenommen, da diese a) die richtigen Themen, auf b) die richtige – neutrale – Art mit c) der entsprechenden unterhaltenden Darstellungsweise behandeln und d) als vertrauenswürdig wahrgenommen werden, wodurch sie e) das Interesse von jungen Leuten wecken. Allgemein präferieren die Befragten visuelle Formate, die den über TikTok kultivierten Konsumgewohnheiten sowie ihren impulsgesteuerten Nutzungspraktiken gerecht werden.
• Trotz der großen Relevanz und Beliebtheit von TikTok und anderen Plattformen wird deutlich, dass diese für die Teilnehmenden ein schwierig zu navigierendes und unsicheres Informationsumfeld darstellen. Dies liegt zum einen am überwiegend negativen und „toxischen“ Content, der dort verbreitet wird. Zum anderen führen sowohl „Fake-Accounts“ als auch „Fake-Inhalte“ zu Unsicherheiten und in der Konsequenz zu fehlendem Vertrauen in die Inhalte in sozialen Medien allgemein – eine Differenzierung nach Accounttyp bzw. Absender wird dabei oftmals nicht getroffen." (Überblick über die wichtigsten Ergebnisse, S.5)
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"This textbook takes a case study approach to media and audience analytics. Realizing the best way to understand analytics in the digital age is to practice it, the authors have created a collection of cases using data sets that present real and hypothetical scenarios for students to work through. M
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edia Analytics introduces the key principles of media economics and management. It outlines how to interpret and present results, the principles of data visualization and storytelling and the basics of research design and sampling. Although shifting technology makes measurement and analytics a dynamic space, this book takes an evergreen, conceptual approach, reminding students to focus on the principles and foundations that will remain constant. Aimed at upper-level students in the fast-growing area of media analytics in a cross-platform world, students using this text will learn how to find the stories in the data and to present those stories in an engaging way to others. Instructor and Student Resources include an Instructor's Manual, discussion questions, short exercises and links to additional resources." (Publisher description)
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"Overall digital growth has slowed over recent years, but this is to be expected as internet users reach “supermajority” status. However, while almost two thirds of the world’s total population is now online, 2.7 billion people remain “unconnected” at the start of 2024, and adoption rates
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across Sub-Saharan Africa remain well below 50 percent. But user growth isn’t the only indicator of digital progress, and our extensive collection of behavioural data also reveals important findings. In particular, it’s interesting to see that the amount of time that people spend online has increased again this year, following the declines that we reported in 2023. It’s a different story for TV though, with the latest data suggesting that global viewing times have been declining steadily over recent months. We’re also seeing some intriguing changes in the world’s social media behaviours. TikTok continues its rapid ascent, with the platform’s reach and average time per user seeing impressive gains over the past year. Meanwhile, Instagram has overtaken WhatsApp to become the world’s “favourite” social platform, and Facebook continues to grow, in stark contrast to click-bait
headlines. The top platforms aren’t the only ones enjoying strong growth though, and our newly expanded social media dataset reveals some valuable insights into LinkedIn, Snapchat, Weibo, Kuaishou, and Discord. Similarly, an exploration of the use of hashtags across platforms reveals some fascinating insights into the interests and motivations of the world’s social media users." (Page 3)
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"On average in the 16 countries surveyed, 56% of internet users frequently use social media to stay informed about current events, far ahead of television (44%). However, it is worth noting that differences exist among population groups: television is the primary source in the most developed countri
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es (55% compared to 37% for social media), while it lags significantly in countries with high (42% vs 63%) or medium/low levels of Human Development Index (HDI) (37% vs 68%) [...] The significance of social media as a source of information, especially during election campaigns, is even more crucial given that citizens believe disinformation is highly prevalent there. Across all 16 countries, 68% of internet users told us that social media is the place where disinformation is most widespread, far ahead of groups on online messaging apps (38%) and media websites/apps (20%). This sentiment is overwhelmingly prevalent in all countries, age groups, social backgrounds, and political preferences. This is even more important and citizens feel that the issue of disinformation is a real threat: 85% express concern about the impact and influence of disinformation on their fellow citizens." (Analysis of key results)
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"Our analysis of digital well-being underlines the imperative for broad, inclusive and accessible digital competence development. It is only by everyone having at least basic digital competences that the health and well-being in digital settings can be adequately safeguarded and improved. Likewise,
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providers of digital solutions, managers and employers, educators, and policy makers should be equipped with at least intermediary proficiency in terms of digital health and well-being to take into account the associated responsibility in their activities of developing digital solutions, setting digital work procedures, teaching, and setting the appropriate policy and regulatory framework to foster well-being for all in this and future digital worlds." (Conclusion)
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"Today we use the Internet for everything: studying, working, communicating, shopping, getting information... even for switching on and off different household appliances, thanks to the use of the so-called Internet of Things (IoT). This intensive use of the Internet, and therefore of electronic dev
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ices, with larger and smaller screens, touchscreens and keyboards, creates new challenges and possible consequences of which we need to be aware. Excessive use of, as is often the case, social networks; can have consequences in areas such as socialisation (face-to-face), physical activity or concentration. In this module you will learn what these risks are, and how to use electronic devices correctly, achieving digital wellbeing." (Page 3)
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